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Update v1.1 ReleasedOriginal Article (March 17): The duo of PS Vita legends developer's TheFlow and @Rinnegatamante team up again with another great release for the PS Vita Community. We have seen the family of Grand Theft Auto Series make the journey to the PS Vita with various ports and techniques but have we been missing one from the PSP era in the form of a native port? First we seen the release of re3 (GTA III)followed byreVC (GTA: Vice City) which utilized a reversed engineered engine .. Then several weeks ago we seen those two classic GTA game's followed by what may be the most iconic game in the series with gtaSA_Vita (GTA: San Andreas) as we just witnessed update v1.6 released Which took a different approach and utilized the Android port of the game and puts TheFlow's kubridge plugin to work serving as a wrapper for aiding in the porting some Android games to the PS Vita (seeMax Payneas another Android game ported)
Now, that brings us to today's release with is a port of another GTA Classic from the PSP with the release of Grand Theft Auto: Chinatown Wars, (GTA:CFW Vita) a 3D top view game from the series , Like Max Payne andGTASA this is a port of the Android version with magic from @Rinnegatamante and TheFlow.
What's next up? Perhaps, 'Bully' could be the next game we see ported to a PS Vita in the future? It's being 'worked on' according to the list of potential Android Games that could be ported to the PS Vita or PSTV. You can checkout some of the potential prospects that could be ported @ https://android.rinnegatamante.it/# if your curious or even want to port a game yourself from Android to the Ps Vita. If you're a developer looking for a new project head on over to the list to see listing of canidates. Also, be sure to scroll down to the bottom of thisd article and view the supoort patreon links for each developer below if you like to support their efforts .

  • GTA: CTW Vita
    This is a wrapper/port of Grand Theft Auto: Chinatown Wars Android for the PS Vita. The port works by loading the official Android ARMv7 executable in memory, resolving its imports with native functions and patching it in order to properly run.​

    Setup Instructions (For End Users)
    (If you have already installed the game and want to update to a newer release, you can simply install GTACTW.vpk on your PS Vita).
    In order to properly install the game, you'll have to follow these steps precisely:
    • Installkubridge andFdFixby copying kubridge.skprx and fd_fix.skprx to your taiHEN plugins folder (usually ux0:tai) and adding two entries to your config.txt under *KERNEL:
    *KERNEL
    ux0:tai/kubridge.skprx
    ux0:tai/fd_fix.skprx
    Note Don't install fd_fix.skprx if you're using repatch plugin
    • Optional: Install PSVshell to overclock your device to 500Mhz.
    • Install libshacccg.suprx, if you don't have it already, by followingthis guide.
    • Obtain your copy of Grand Theft Auto: Chinatown Wars v1.04 legally for Android in form of an .apk file and one or more .obb files (usually main.4.com.rockstargames.gtactw.obb located inside the /sdcard/android/obb/com.rockstargames.gtactw/) folder. You can get all the required files directly from your phone or by using an apk extractor you can find in the play store. The apk can be extracted with whatever Zip extractor you prefer (eg: WinZip, WinRar, etc...) since apk is basically a zip file. You can rename .apk to .zip to open them with your default zip extractor.
    • Open the apk with your zip explorer, extract the assets folder from your .apk file to ux0:data and rename it to gtactw. The result would be ux0:data/gtactw/
    • Still in the apk, extract the file libCTW.so from the lib/armeabi-v7a folder to ux0:data/gtactw.
    • Open the main.4.com.rockstargames.gtactw.obb with your zip explorer (.obb files are zip files just like .apk files so just rename the .obb to .zip) and extract the contents to ux0:data/gtactw.
    • Install GTACTW.vpk on your PS Vita.

    View ReadMe here for latest details

  • Credits
    • Rinnegatamante for porting the renderer using vitaGL and making various improvements to the port.
    • Freakler for providing LiveArea assets.
    • frangarcj, fgsfds and Bythos for graphics-related stuff.
    • CBPS/SonicMastr for PIB, which was used on earlier stages of development.
    • isage for the native audio backend for OpenAL-Soft.

  • Update March 18: v1.1 Released:
    • Added support for different languages based on the system settings (French, German, Italian, Spanish and Japanese).
    • Reduced memory usage in order to support multitasking with System Applications.


  • Other PS Vita ports of the Grand Theft Auto Series.

Download:github.com/TheOfficialFloW/gtactw_vita/releases
Mirror: vitadb.rinnegatamante.it
SRC Code:

Grand Theft Auto 1 Ps1 Download Free

github.com/TheOfficialFloW/gtactw_vita

Grand Theft Auto 1 Ps1 Download Pc

Consider Supporting Rinnegatamante & TheFlow @:
TheFlow's Patreon / Rinnegatamante 's Patreon